Abstract
The purpose of this study was to assess the preliminary effects and feasibility of a game-based rehabilitation program on improving upper limb (UL) function in people with stroke. Six individuals post-stroke received gamebased rehabilitation and intensive functional training to UL with the ArmAbleTM device, a novel interactive arm rehabilitative device, for at least 30 minutes/day, 5 days a week for 2 weeks. Baseline and post-intervention outcome measures included the Fugl-Meyer assessment-upper extremity (FM-UE) and action research arm test (ARAT). The feasibility outcomes included retention and adherence rate, safety, and the level of satisfaction following the intervention. With the Wilcoxon signed-rank test, there was a statistically significant difference in the ARAT score (0.036), but not for the FM-UE scores (0.058), post-intervention. We observed a 100% retention rate and 83.3% exercise adherence rate on completing the game-based rehabilitation program. All participants showed moderate to high level of satisfaction with the device, games, and the rehabilitation program. The game-based rehabilitation with the ArmAbleTM was feasible and effective on improving UL function post-stroke. All participants reported that training with the ArmAbleTM was fun, motivating and enjoyable.
| Original language | English |
|---|---|
| Title of host publication | 2021 14th International Conference on Developments in eSystems Engineering, DeSE 2021 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 259-264 |
| Number of pages | 6 |
| ISBN (Electronic) | 9781665408882 |
| DOIs | |
| State | Published - 2021 |
| Event | 14th International Conference on Developments in eSystems Engineering, DeSE 2021 - Sharjah, United Arab Emirates Duration: 7 Dec 2021 → 10 Dec 2021 |
Publication series
| Name | Proceedings - International Conference on Developments in eSystems Engineering, DeSE |
|---|---|
| Volume | 2021-December |
| ISSN (Print) | 2161-1343 |
Conference
| Conference | 14th International Conference on Developments in eSystems Engineering, DeSE 2021 |
|---|---|
| Country/Territory | United Arab Emirates |
| City | Sharjah |
| Period | 7/12/21 → 10/12/21 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- Feasibility
- gamified rehabilitation
- gaming device
- hemiparesis
- upper extremity
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