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Cooperating with machines

  • Jacob W. Crandall
  • , Mayada Oudah
  • , Tennom
  • , Fatimah Ishowo-Oloko
  • , Sherief Abdallah
  • , Jean François Bonnefon
  • , Manuel Cebrian
  • , Azim Shariff
  • , Michael A. Goodrich
  • , Iyad Rahwan
  • Brigham Young University
  • University of Virginia
  • University of Edinburgh
  • Toulouse School of Economics - Recherche - (TSE-R)
  • Massachusetts Institute of Technology
  • University of California at Irvine
  • Massachusetts Institute of Technology

Research output: Contribution to journal › Article › peer-review

206 Scopus citations

Abstract

Since Alan Turing envisioned artificial intelligence, technical progress has often been measured by the ability to defeat humans in zero-sum encounters (e.g., Chess, Poker, or Go). Less attention has been given to scenarios in which human-machine cooperation is beneficial but non-trivial, such as scenarios in which human and machine preferences are neither fully aligned nor fully in conflict. Cooperation does not require sheer computational power, but instead is facilitated by intuition, cultural norms, emotions, signals, and pre-evolved dispositions. Here, we develop an algorithm that combines a state-of-the-art reinforcement-learning algorithm with mechanisms for signaling. We show that this algorithm can cooperate with people and other algorithms at levels that rival human cooperation in a variety of two-player repeated stochastic games. These results indicate that general human-machine cooperation is achievable using a non-trivial, but ultimately simple, set of algorithmic mechanisms.

Original languageEnglish
Article number233
JournalNature Communications
Volume9
Issue number1
DOIs
StatePublished - 1 Dec 2018

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